Release Date: 09-22-09
Xbox 360
To me, the Halo franchise is tired, and it needs a nap. Halo 3: ODST is not that nap. However, when one can't have a nap, the next best thing is a gallon of coffee, and ODST is just that. And after my friend and boss Anthony bought it, I immediately convinced him to let me borrow it. "For school!" I tell him. He believed it, so thus, this review:
ODST is a breath of fresh air into the Halo franchise, a series that suffered, in my opinion, with the release of Halo Wars. Contained in the package are three main attractions: the ODST campaign, the new multiplayer mode "Firefight," and the Halo 3 multiplayer experience, all about which I will go into detail momentarily. For $60, the game offers a substantial amount of gameplay. But keep in mind, it is the Halo gameplay that has become familiar to Xbox owners since Day 1, and this may bother some people.
First of all, I need to mention that the voice acting is spectacular. The writing, though, is subpar. Allow me to explain. For any fans of the cult classic television show "Firefly," this game is almost a must-buy based on voice-acting talents alone, which feature not one, not two, but THREE "Firefly" cast members' voices, playing what is essentially reprisals of their former roles. Nathan Fillion voices Buck, the leader of the ODST, or Orbital Drop Ship Troopers, unit. The heavy weapons specialist is done by Adam Baldwin, and the pilot is voiced by Alan Tudyk. Obviously, for anyone familiar with "Firefly," the similarities are clear. As for the writing, much more could have been done. The lines are flat and cheesy but delivered with gusto, though even the wonderful cast can't always make up for the sometimes stilted dialogue.
The gameplay of the ODST campaign, however, is top-notch. Granted, this is not a new game but an extension of Halo 3, as evidenced by the title, so there aren't a lot of advancements in the graphics department, but in my opinion the gameplay is head and shoulders above its predecessors. No longer is the player in control of a superhuman alien-killing machine that can absorb damage like my girlfriend absorbs cake. ODST is experienced through the eyes of regular soldiers, who die very easily. So yes, this game can be difficult, but for anyone familiar with the tricks of the Halo trade, it will be a welcome challenge, and with the ability to play through the campaign cooperatively with friends, a lot of enjoyment can be had.
(ODST's "Firefight" mode)
(If you've played Halo online, you know exactly what's going on here.)
Ultimately I feel Halo 3: ODST was worth the (my friend's) money, and which the combination of the solid campaign, "Firefight," and the always...interesting...Halo 3 multiplayer, there is enough here to keep everyone but the most stalwart Halo-haters busy for a while, at least until Modern Warfare 2 is released in November.






This review covers plenty of ground in a light, but engaging manner, emphasizing your own perspective on various aspects of the game. I'm unsure about the worth of including observations on the Halo 3 multiplayer experience, but I think this review provides a good understanding of what's in store for those who purchase ODST.
ReplyDelete